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Sid Meier's Civilization III: Conquests Expansion Pack

Sid Meier's Civilization III: Conquests Expansion PackFrom: Namco
Category: Video Games

List Price: £19.99
Buy New: £4.99
as of 9/9/2010 05:31 BST details
You Save: £15.00 (75%)



New (2) Used (10) from £2.46

Seller: inetvideo-uk
Rating: 4.5 out of 5 stars 7 reviews
Sales Rank: 12147

Platforms: Windows 98, Windows Me, Windows XP
Genre: strategy-games
Media: Video Game
Age: 11 - 18 years
Operating System: Windows Me

EAN: 3546430107454

Release Date: November 21, 2003
Availability: Usually dispatched within 1-2 business days

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Customer Reviews:
Showing reviews 1-5 of 7



5 out of 5 stars Narked into Action   March 12, 2007
Blade Runner
2 out of 2 found this review helpful

It pains me to have to write a review for a game that should clearly speak for itself. However, when you cast your eye down this page, there are far too many illiterates who have spraffed incoherently and have in some ways weakened the impact of what is a noble product.

Civ III conquests allows for the more militaristic mind - the player who waits for the endgame and unleashes their forces upon the face of the known world to do untold damage. If this is your thing, then it is quite simply time to part with your cash.

The Amazon review for Civ IV condemns Civ III for being unweildy and having too many unnecessary and complicated additions. Yet, you will find yourself enjoying the complexity. The idea of resources needed in your territory to build certain units is an interesting one and adds a degree of realism.

Do not knock it. Try it.



5 out of 5 stars THE BEST GAME EVER MADE   November 3, 2005
1 out of 15 found this review helpful

This game has got to be the (very best game i have played), on it has (excelant) graphics and sound and i like the war on this game my friends like playing this game also.

This game has got everything i like conquring everything around me i wait until i get a massive army then i strike if you have got the game come and try this way of winning but dont start war until you get a massive army set up to kill and put the difficulty level resonably high have a challange.

From the start i get 3 warriors then a settler put 2 of the warriors out on a scout then i get a sperman but if i carnt get a sperman i get 2 warriors instead try it. (FAB GAME)


5 out of 5 stars the best game- a module for all!   October 22, 2004
1 out of 34 found this review helpful

this game is unique, you can be as one of many civilisations. and in conquests you get so much more as well, you can get different governments such as facism and Feudlism (never heard of it). the slit downer is that alough you can built more aerocraft, no ships apart from 1 (and even then, it can be upgraded) can travel at the same speed as a transport, their either 2 fast or 2 slow. despite this minor set back, the game is brill, recommend it to all who love strategy!


5 out of 5 stars Outstanding Addition to an Outstanding Game   February 20, 2004
Tancredi Tincani (Hamburg, Germany)
200 out of 202 found this review helpful

Civilization III is one of the greats of turn-based strategy gaming. It combined almost all the aspects of "god-games" that you could ever want in one box - exploration, warfare, diplomacy, espionage, culture, development, and more. However, there were always a few annoying niggles which weren't enough to stop you enjoying the game, but they made their presence known with the all-too familiar feeling "if only they'd done that...". So, after a (forgettable) expansion of Play the World, which promised multiplayer play (but failed to deliver), Conquests comes along, and makes Civ III better than ever.

Conquests consists of three parts - improvements and fixes to the original game, additions to the game, and eight "mini-games" (although "mini" is a definite understatement here). In the "improvements and fixes" category, Firaxis have obviously been paying attention to the feedback they've been getting from the fans, and have improved the worker AI (which makes endgames a lot less tedious), as well as allowing you to access all the advanced worker commands (like "improve this city only without altering existing improvements") through buttons instead of remembering obscure keyboard combinations. The espionage screen has been completely revamped, which makes a formerly tedious process of spying on the competition a lot easier. Also included are a raft of new game preferences, which allows you to customise the game to suit your playing style.

As for "additions", Conquests comes with Play the World included (so don't buy it as well!), and its included scenarios. However, Conquests adds stuff of its own - seven new civilisations (some of them with very cool unique units), two new civilisation attributes (agicultural and seafaring), a new uber-difficult level (called "Sid" :)), new terrain types (including volcanoes - great production, but have a tendency to erupt, destroying everything in the immediate vicinity), new units, several new game types (such as "reverse capture the flag") and (last but not least), working multiplayer support. All these additions are welcome - Firaxis have not only added civs, but tweaked the existing ones to give them more pronounced strengths and weaknesses. The additional units flesh out under-developed unit categories, as well as presenting you with a greater variety of options (for instance, you can now get very early sailing vessels almost from the start, which could well change the way your early game progresses. Also, the late game now features powerful anti-air units, as well as tank-killing TOW infantry and guerilla fighters, to name but a few). All these combine to make a game of "classic" Civ (starting at 4000 BC and playing through the whole of history) even more enjoyable than before.

Multiplayer Civ III has been a very long time in coming, but it's finally arrived. I have only had limited experience with it, but as far as I can tell, it works very well. The only caveat could be that, because Civ games take so long, you need a very dedicated group of friends to play with. Having said that, the designers incorporated half a dozen different forms of multiplayer (from play-by-email to hot-seat to simultanous turns), and there is bound to be a style that suits you best.

Finally, the eight mini-games (or scenarios) are a joy in their own right. Each one has been very carefully designed for maximum variety and fun without sacrificing historical detail. The scenarios are set throughout history, from the rise of civilization in the Middle East through the Middle Ages all the way to WW2. What makes them so much fun is that they have been created with unique victory conditions, requiring you to play a different sort of game for each one. Also, since each scenario is focussed on a time period, they force you to stay in that time period and explore the options available to you there: if you're the Romans trying to conquer the Mediterranean around the first century AD, you'll have to do it with your (albeit butt-kicking) legions - no waiting around for knights or infantry to come along. Each scenario features unique units, advances and rules, and a different tech tree - a lot of thought has gone into these scenarios, and it's apparent.

So, to summarise - Conquests is a great addition to an already fantastic game, and it will guarantee Civ III a spot on my hard disk for a long time yet. I can recommend it wholeheartedly.


5 out of 5 stars Civilization III with a bite!   December 18, 2003
A. Sinclair (Leeds)
64 out of 64 found this review helpful

On buying CivIII I was blown away by the Developments in game play. However, several glitches in the game needed to be iron-out. Conquests achieves this leaving the ulimate Civ experience. If you bought CivIII and became annoyed with your Workers later in the game, then the expansion stops this bug, as Worker units rest in the nearest city if there is no work to be done, and reactivate when there is pollution, etc (there is also now an advanced menu for Workers.) Other bugs have also been ironed out involving unit movement (for example sentry option is now available, and also explore.)
Extras in the Conquest pack add to the gaming experience of Civ Vetarans, such as Extra Civilizations to battle against, New Wonders, New Units, and also much more choice in Scenario choice. Customizing the map is more varied, and gaming choices more indepth in the start menu.
In all the expansion was much needed, and should not be over-looked as an excellent addition to the World's greatest Game series.
And at this price you can't go wrong!


Showing reviews 1-5 of 7


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