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Hotel Giant 2 (PC DVD)

Hotel Giant 2 (PC DVD)

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From: Enlight
Category: Video Games

List Price: £19.99
Buy New: £10.00
as of 11/9/2010 02:59 BST details
You Save: £9.99 (50%)



New (5) Used (6) from £6.96

Seller: lisa47367
Rating: 1.5 out of 5 stars 2 reviews
Sales Rank: 3633

Format: DVD-ROM
Platform: Windows XP
Genre: tycoon-strategy-games
ESRB: Everyone
Media: DVD-ROM
Operating System: Windows XP
Shipping Weight (lbs): 0.3
Dimensions (in): 7.4 x 5.4 x 0.4

EAN: 3760137145124

Release Date: February 14, 2009
Availability: Usually dispatched within 1-2 business days

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Editorial Reviews:

Product Description

Hotel Giant 2 is the sequel of Hotel Giant. In the works at Enlight Software, Hotel Giant 2 has improvements in every aspect of the game and offers a great deal of new content and features

  • Finally, a management game thats fun: be the author of your own success story by building a hotel empire!
  • A gripping life simulation with more than 800 different animations: watch your guests live and evolve freely in your hotels, wherever they are and whatever theyre doing!
  • 4 3D cities (Paris, Rome, Munich, & Los Angeles) where you can buy or build your hotels!
  • 2 beautiful archipelagos with numerous islands on which to expand your empire!
  • 26 different types of hotels according to quality, settings, and your personal criteria. Various facilities are available outside the hotel: from climbing walls to exquisite spas!
  • More than 1,500 items to create a unique hotel in the style of your choice (cosy, design, etc.)



Customer Reviews:
1 out of 5 stars Stick To The First One   April 21, 2009
A. Nicol (scotland)
2 out of 6 found this review helpful

I Loved The First One That Came Out,
Then I See A Second One Great Me Thinks....
Cant Get It Working Right Can Only Get So Far The It Freezes.
Also Dont Seem To Have To Much Control Over The Mouse.

Why Do They Always Try And Make Things Better And Just Make It Worse.




2 out of 5 stars Robotic and lifeless   February 2, 2009
skb17 (UK)
21 out of 25 found this review helpful

On the surface, this is a really great game. Quite good graphics, tons of items and customisations and a variety of rooms to create.

However once you start to dig deeper, the gameplay is severely lacking.

The biggest problem is the games very binary nature. By that I mean everying is right or wrong, correct or not correct. It tells you to do something, or it'll keep telling you that you should. There are no shades of gray, and no chance to use one's own intelligence.

For example, feedback from customers is specific to the point of making the game paint by numbers. One of the complaints you'll get is there's no waste basket in reception. So you add one. There's no vending machine, so you add one. You just do what it says, with on real sense of employing intuition.

A bigger problem is the guests' expecations: they always want the same things. All of them want the same things, and it's a case of just plonking in items that they want. The trouble is, there's no variety in what they want. So I wanted to do different hotel rooms for different budgets. I did an expensive, everything-with-bells-and-whistles room. Then I did a budget room for the lowest price possible. But the budget travellers want everything from televisions to writing desks to snack baskets! Snack baskets in a £25 a night room?! So what's the point in even having different types of rooms if all you end up doing is making every type of room contain everything?

The game is also inflexible as to how you create rooms. Everything must be square/oblong... you can't go around corners with rooms. You can't have shared toilets on the floor, you have to have them in every restaurant etc. which is inefficent. It insists you place items in each room separately, so you can't place a door on the women's changing rooms and then the men's, because you have to create different doors! So you end up spending a lot of time clicking rather than building. Similarly moving or deleting objects requires clicking, with no readily available shortcuts. You can't even press a delete key to delete a selected object, which shows how labourous it can be.

To be honest, I can't really say there's any redeeming features about this game. Even if you like the more creative aspects of creating a building, it doesn't live up to the Sims. The business element fails, so what else is there? Well, nothing really I'm afraid to say. It feels the put a lot of time into creating objects for the rooms, and not much time on the rest of the game.


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